We are at an exciting time in dance and technology……..despite the fact that making dances with computers is a massively complex subject involving physical modeling, artificial intelligence and patterning algrothms etc. If you want to make dances with computers, the mountain can look very high. Our approach at Latona was to start at the bottom and work our way up
Within the total scope of the functionality required to automate choreography, anything that requires modeling of the human body is complex. At Latona, we started with “Les Placement” or what we are calling for the moment “Displacement Art” which is the art of moving objects from PointA to PointB, the patterns they form in relation to each other, rotation of the objects, and acceleration. Aspects that are universal to all moving objects.
Yes, from all the territory to cover in utilizing technology to create dance, displacement art is the logicial next step because it is the base of the dance and because it is just within the grasp of technological capabilities. In addition, displacement art can be realized even further still with the advancement of self-driving vehicle technology. We have all seen the reports of cars becoming more and more automonous. That technology could be used to make new dance also.
How does this all play into persons with disabilities? By definition, it is difficult for them to move from Point A to Point B which is exacty what the Latona algorthms would like to do for them. And what is difficult to model programmically with arms, spine and head is where some are of them still have capability. As dancers, “persons with disabilities” actually become “persons with advantages” for exploring the new dance that can be made with a Latona process.
The software create by Latona is generating very beautiful patterns now. We have worked hard to model the patterns seen in nature. A huge source of inspiration has come from the migration of birds. You may see this theme appear time and time again in our presentation materials. Its easy now to get mesmerized by the screen when viewing these patterns.
However, moving these patterns back into real life on dancers is another task entirely. With human dancers, we create videos and call cards and we mark through the patterns. With machines, it will be just a simple data transfer.
So Imagine, a ballet company of disable persons. Patterns are created to music and downloaded to the chairs. A choreographer in one of these wheelchairs, chooses a track in the pattern, selects it from the chair’s connected tablet display. His chair starts moving with the music playing in time. The choreographer adds his layer in the upper body. He says to a Latona operator “I need and extra count here….” The algorithm is rerun to fix the pattern. A dance is created. Dancers come in for a rehearsal where they learn what to expect in the displacement and the choreographers upper body layer.
All the technology exists to make this possible. Someone just needs to put it together.
If you are interested in getting involved, please see our projects lists.